In the public interest.
This blog is inspired by a little boy siting next to me in a library whose mother has left him playing multiple games. Whereby play in a cyber world is to look, click his mouse, and action. This is not about learning, exploring, expanding skills or having playful fun with other kids in imaginary worlds that need no toys or stimulants. He is being programmed like many children into a technocracy that is about control not the evolution of humanity. This is a patriarchal world locking males (in particular) into more violent patterns, they direct running through a house, he sees people, there is a black screen which he moves over a person and he sees their heart. Then he see bats, person explodes with fire, dies, people fall down dead or run naked and move on (game I am watching now). No personalities, no stories, as he becomes a participant in what I assess is the normalisation of violence and death. Other influences normalise through cartoons. Dead bodies and flames everywhere. I observe. I wonder how this impacts his brain and vision of the world conjured by game makers?
Another game has a robotic feel so he becomes accustomed. His mum checks on him from time to time. He is around 6 years of age. He drives a car around and it seems harmless. The game has a smiling robot, he can turn 360 degrees and stands on a sports field, runs, goes passed a plane and then goes to the helicopter. He runs and goes up stairs. He goes to an open air space where there are computers and goes passed. He gets bored and looks for other games. No human interaction, no questions, no learning just programming where he controls the robot running around. Appears safe. It has a very STEM feel (Science Technology Engineering and Maths.) Ads appear that seem very Sci-Fi of real looking people. A brief ad how to train your dragon. The dragon is very symbolic of power interests. He then watches sport, all males and he plays by kicking he soccer ball.
I notice he looks over his shoulder to see where his mum is probably once every 5 mins. He needs his mother. He has been separated from her. His mother may not realise how important she is and how her presence and attention is critical for his sense of security, feeling safe, loved in this library of adults. He had a quick look at me, but there is no interaction or hello in a computerised world. All watch their screens ignoring each other, there is no natural human interaction. It is a completely different world to the one I grew up in. So for today he is my teacher.
He is non-stop eating chips that are high on flavour and low on nutrition. This sets him up for becoming over weight as he neurologically associates eating with taste rather than health. He can’t stop eating them. So what is in them?

Note: Experts consider maltodextrin a safe product for consumption, but it may carry some risks. If you have diabetes or celiac disease, use healthier alternatives to the product. Avoid eating highly processed foods, and instead choose whole grains and vegetables to boost brain, gut, and heart health.
The corn used in Doritos is indeed genetically modified. Frito-Lay, the manufacturer of Doritos, uses genetically modified corn to produce the chips.
ADW states:
- GMO foods are risky. Research has not been done to see how the changes in the genetic makeup of foods are impacting our bodies.
- Preliminary testing done on animals had revealed GMO’s may have an impact on the immune system and may speed up aging and may change the function and size of various organs. Other studies have shown no affects to humans.
- GMO foods may also cause an allergic reaction. People with diabetes have a chronic condition that affects the immune system. It is important to have a diet that boosts your immune system rather than one that may compromise it. https://www.adwdiabetes.com/articles/gmo-foods-and-how-they-affect-diabetes
He and his mum don’t know he is being primed for computers, participating in violence and not innocent play outside, he is not talking to other children, he is damaging his eyes and exposed to electromagnetic radiation. He doesn’t know in the future he will have a iphone and that it is a class 1 carcinogen (causes cancer).
I start here with children as they are the innocent ones birthed into this technocracy, who have no idea of the future being manifested by others who are into control not love. He will be unable to navigate this world as early programming is laid down on his brain, adults go along with it so he feels safe, there is no critical discussion or knowledge about his neural networks and how training now wires him for life. Mum doesn’t know his mind is saliently shaped and beliefs controlled by programmers rather than parents or teachers and an environment of normal play exercising his body, mind and developing social and physical skills. Children are supposed to expend energy, run around, play and have fun, not sit for hours on computers. He misses out on a healthy childhood playing with other kids, asking questions, learning from conflicts, joking, learning to face fear in life, non-violence to solve problems and his right to form his own views, create with imagination, fun thoughts and visions to find his purpose in life. Instead he is conditioned by Silicon Valley, Tech elites, investors, military planners, neuroscientists, multinationals, governments and not parents, to accept this 2D-3D reality as real as his neural networks change. He becomes a technocrat, living his life in his iPhone, spending his life on computers unaware his thoughts are not his own.
The feminine places the child at the centre and focuses on relationships, social skills, values, problem solving and how to get along with others. The natural order is the man serves the woman who serves the child. In the Brave New World humans are socially engineered and commoditised that has value when contributing to the system. The feminine is viewed as weak, emotional, less intelligent, service oriented and paid 80% of male wage doing the same work. This is the core of the imbalance to the detriment of humanity. We are facing an extinction level event.
The Battle for the Brain symposium is a gathering of intellectuals, experts and the public informing the public of the reality of an Omniwar weaponsing all of life with full spectrum dominance belief systems shape changing the world into a slave class that sees, does (runs, kills) and doesn’t think or problem solve (that is what the gaming is doing). This is a world that celebrates violence without consequences. It is indeed a Brave New World awaiting innocent children who are quiet and just playing innocent games on a computer and not able to read a book.
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